Generating new tracks

There are two ways to obtain a new tracking result from within the plugin, both found in the Tracking widget: Track with Motile for automatic tracking on a Labels or Points layer, and Track from Scratch for manual tracking on an image. Tracks that were generated elsewhere can also be imported.

Tracking with Motile

Input data

Motile does not perform detection: you must provide a Labels layer or a Points layer containing the objects you want to track. The Labels layer must have time as the first dimension followed by the spatial dimensions (no channels). The Points layer must have the point locations with time as the first number, followed by the spatial dimensions. While source images are nice to qualitatively evaluate results, they are not necessary to run tracking. Make sure that your input layer has the correct scaling before starting the tracking, since distances and features are measured in scaled units.

In the future, we could also support Shapes layers as input (for example, for bounding box tracking) - please react to Issue #48 if this is important to your use case, and give feedback on what type of shape linking you want.

Run Editor

Track with Motile by default opens to the Run Editor view. In this view, you can pick a name for your run, select an input layer, set hyperparameters, and start a motile run. Hovering over the title of each element in the widget will make a tooltip appear describing the purpose of the element. All parameters are explained below. When you are ready, click the Run Tracking button to start tracking. The button also shows which solver will be used (e.g. Run Tracking (SCIP), or Gurobi if it is installed, see Getting started).

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Tracking parameters in the Run Editor.

Motile parameters

Hyperparameters

The hyperparameters set up constraints on the optimization problem. These constraints will never be violated by the solution.

  • Max Move Distance - The maximum distance an object center can move between time frames, in scaled units. This should be an upper bound, as nothing further will be connected.

  • Max Children - The maximum number of objects in the next time frames that an object can be linked to. Set this to 1 for tracking problems without divisions.

Constant Costs

The constant costs contribute to the objective function that the optimization problem will minimize. They are the same for all possible links in the tracking problem, and should be set based on general properties of the problem. Unchecking the checkbox will not include the cost in the objective at all, while changing the weight values will change how much each cost contributes to the objective.

  • Edge Selection - A cost for linking any two objects between time frames. If you do not have many false positive detections, this value should be quite negative to encourage selecting as many linking edges as possible. If none of your costs are negative, the objective function will be minimized by selecting nothing (which has cost 0), so this cost can control generally how many edges/links are selected.

  • Appear - A cost for starting a new track. Assuming tracks should be long and continuous, the appear cost should be positive. A high appear cost encourages continuing tracks where possible, but can lead to not selecting short tracks at all.

  • Division - A cost for dividing, where a higher division cost will lead to fewer divisions. If your task does not have divisions, this cost does not matter - you can un-check it for clarity, but including it will do nothing.

Attribute weights

The attribute-based costs also contribute to the objective function that the optimizer will minimize. Every possible link in the tracking problem will have a different cost based on the specific attributes (distance or IoU) of that pair of detections. Unchecking the checkbox will not include the feature in the objective. The user-provided weight values will be multiplied by the attribute values to generate the cost for linking a specific pair of detections.

  • Distance - Use the distance between objects as a feature for linking. The provided weight will be multiplied by the distance between objects to get the cost for linking the two objects. This weight should usually be positive, so that higher distances are more costly.

  • IoU - Use the Intersection over Union between objects as a feature for linking. This option only applies if your input is a segmentation. The provided weights will be multiplied by the IoU to get the cost for linking two objects. This weight should usually be negative, so that higher IoUs are more likely to be linked.

Run Viewer

Clicking the Run Tracking button will automatically take you to the motile Run Viewer menu, display a points and a tracks layer in the napari viewer, and populate the Lineage View. If your input was a segmentation, there will also be a new segmentation layer where the IDs have been relabeled to match across time, and the input segmentation layer will be hidden to avoid confusion.

The Run Viewer contains the following information:

  • The Solver status label, which will display if the solver is in progress or done solving.

  • The Graph of solver gap, which is mostly for debugging purposes. The solver gap is an optimization value that should decrease at each iteration.

  • The run settings, including Hyperparameters, Costs, and Attribute weights.

  • The Back to editing button, which will return you to the Run Editor in its previous state.

  • The Edit this run button. This button will take you back to the Run Editor, but will overwrite the previous settings with the settings of the run you are viewing.

You can view the results using the synchronized napari layers and Lineage View, and edit the detections and links to correct any mistakes that you find. You can also re-run the tracking step with different parameters. Re-running the motile tracking will only take into account the detection corrections if you select the new labels/points layer as input: our next major feature to add is incorporating the detection and linking corrections into the optimization task in a more principled manner.

Node IDs

If your input was a Labels layer, the node_id will be determined by segmentation label id. If your original segmentation repeated labels across time, the application will relabel them all to be unique, and the new label id will be used as the node id. If your input was a Points layer, the node_id is simply the index of the node in the list of points.

Tutorial video

This video walks through tracking an example dataset from the Cell Tracking Challenge with motile, and viewing and editing the result.

Tracking from scratch

Instead of automatic tracking, it is also possible to manually track from scratch. The Track from Scratch tab of the Tracking widget offers the option to create an empty tree that you can populate yourself by adding nodes as points or as segmentation labels.

Select an Image (or Labels) layer in the dropdown menu; its size and scale are used for the new tracks. Then click either Track with Points or Track with Labels. Depending on your choice, this creates either an empty Points layer or an empty Labels layer, and a new entry <layer name>_manual_tracks in the Tracks List.

  • Track with Points: select the Add points tool in the layer controls, and click on an object to add a node. Move to the next time point, and click again on the same object: the new node is added to the current track, and you will see a growing lineage tree in the Lineage View.

  • Track with Labels: select the paint brush and paint an object to add a node. Move to the next time point, and paint again with the same label: the new node is added to the same track.

Press M to start a new track. See Adding nodes for all details on how new nodes are added to the tracks, and Editing tracks for how to connect, break, and correct them.

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Manual tracking with Points.

The Tracks List

Each tracking result, whether from motile, tracking from scratch, or loaded from disk, is stored in the Tracks List widget. These are the tracks that are stored in memory - if you run tracking multiple times with different inputs or parameters, you can click back and forth between the results here to compare them. Deleting tracks you do not want to keep viewing (with the trash can button) is a good idea, since these are stored in memory. Tracks that were saved in previous sessions do not appear here until you load them from disk with the Load button. See Saving, loading, importing and exporting for saving, loading, importing, and exporting tracks.

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The Tracks List, with one entry per set of tracks.